Category Archive Arduino game code

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Arduino game code

Add the following snippet to your HTML:. A tutorial for beginners for making a memory game with an arduino and leds. Project tutorial by Jeremie. Do you remember the game "Simon"?

A lot of people my age born in the 70s got to lose a lot of time playing it. The game was simple, it had 4 buttons of different colors that would light up in sequence and you had to repeat the sequence. Every time, you got it right, the game would give you the sequence again with an additional color at the end. I got one for Xmas long long ago but then I moved and moved, and moved some more so the game got lost in one of the many boxes that never get unpacked from a move to another As an "adult", I discovered the joys of Arduino and with that, got the opportunity to revive my long lost time wasting friend.

This tutorial will show you how to make a similar game using an Arduino Uno a few LEDs and resistors and a relatively simple circuit. The program itself may be a little complicated for a beginner so I tried to explain in the code what it does and how. The color of the wires is not relevant so if you run out of black wires, it's ok. If one or more LEDs don't flash, check the wiring. On my board, the very small buttons don't always sit properly and have a tendency of popping themselves out.

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If the wiring looks right, try inverting a working LED with a non working one to see if it's wiring or the LED itself. After the 5 flashes complete, One LED will light up.

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I can't tell you which, it's a surprise : Press the button for that LED. This LED will light up again followed by a new one. Press the correct buttons in sequence You see where I'm going with that The last sequence you were given will play so you can count your points followed by the 5 slow blinks from earlier indicating the game is starting again. Or you could add another LED, if you have one For this, you first need to reproduce this portion of the circuit:. Put a short delay as the first statement of your setup function.

It's very easy to make the Arduino go into an infinite loop or lock it up in some way. If that happens that short delay allows you reset you Arduino and upload a blank sketch before it locks up again.

If you want to see a really cool idea for a similar yet way more advanced game. He made the game on mobile with an interface to a Lego car. It's really awesome! Please log in or sign up to comment. Project tutorial by Mohammed Magdy. Create the classic Simon Says game on a breadboard. This is the first part of a breadboard to PCB project using Upverter.Ever wanted to create a video game controller for playing your favorite game?

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Or perhaps even a rapid fire button allowing you to pres a computer button times a second. This controller is customizable as per your game and can be made with any Arduino.

The difference between many other such implementations and this one is that most implementations are restricted to only 32u4 based boards micro, leonardo etc whereas this will allow more common Arudino uno and nano. This is because the typical implementations directly use Arduino libraries to simulate keyboard functions, while this uses an additional "Processing" program to talk to Arduino and do the work.

Did you use this instructable in your classroom? Add a Teacher Note to share how you incorporated it into your lesson. In order to make the controller, the pressing of the computer keys needs to be simulated when you press the keys on the controller. The simplest way to do this is to use the inbuilt keyboard libraries of arduino, but as mentioned before, it is restricted to 32u4 boards Due, Leonardo, Micro. So if you have a non 32u4 board like uno, nano it gets a little bit harder. To overcome this, "Processing" program is used.

When a button on the video game controller is pressed, the Arduino sends some specific String through serial port. For example, if the 'up' button is pressed, the Arduino will send Serial. The processing program reads this string and simulates the pressing of a up arrow key using the java Robot library.

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The controller is very easy to make. Repeat the connecting of the switches for all the buttons that you need. And remember to place the switches in such a way that it is convenient to play. Here is the Arduino code. The Processing code required is found in next section.

Arduino - Simple Simon Says Game

It needs to be modified to suit to your application. How to modify the program is given in detail in the second last step, though it is actually very easy and may not really need the explanation. Note: You would notice that I am sending "Up : " instead of just "Up". This is because I had some trouble reading the string ending character in my Processing code and just chose this easy way to simply read until I get a " : ". Now, we will talk about the "Processing" part.

Processing is used to actually simulate the pressing of a key. Processing is just java but doesn't need to be manually compiled; and running it is also easier.Did you use this instructable in your classroom? Add a Teacher Note to share how you incorporated it into your lesson. Let's build it on breadboard first. First, lets put the components on a breadboard so we could see how it worked and how to fit it onto the perfboard.

The circuit diagram was made with Fritzing. Step 1 Put the buttons on breadboard.

arduino game code

We're gonna tie one lead of the buttons directly to ground. The other lead will be wired to the Arduino's Digital pins 2, 3, 4, and 5. Step 2 Put the LEDs above the buttons. Plug the LEDs in with the switches so the Cathode is on the same strip as the side of the button that is tied to ground. And arrange it so the Anode plugs in off to the side of the button. Step 3 Add Ohm resistor and put it inline with the Anode to the top section of the breadboard.

Now we can connect a wire from the resistor to the Arduino. Test everything out and make sure that you're circuit is going to work before you start soldering. The sketch was originally made by Robert Spann back in I just a beginner of Arduino so I got the sketch from mpilchfamily's instructables.

To give the game sound it using the Tone. You will get an error if you dont install the Tone library, downlod the tone. A file of the sketch and Tone Library is also attached.

You can go to How to Install a Library to learn it. Step 1 Cut the perfboard about 7 cm x 5,5 cm. Step 2 Arrange the component, I usually place all components in before starting to solder.

Step 3 Arrange the push buttons. For the resistor, I put it backward on purposed for efficiency with the enclosure. Step 1 Add a jumper wire for connect the push button with LED cathode.In this post, I have used a LDR to sense the black obstacles cactus in this game and make the dino jump using a system of Arduino and pyt. Project tutorial by harsh dokania. Dear friends, In this Tutorial we are going to build an Arduino powered Game. It is the classic Space trash Game!

Project tutorial by Ricardo Alves. Make an interactive table that displays games, an audio spectrum, and animations on a 12x12 built-in LED matrix. Project showcase by Antoine Rochebois. A cheap version of an Arduboy clone with which you can play a number of original Arduboy games. Project tutorial by Mirko Pavleski. Create a game with processing and its controller with an accelerometer and a button. Play a game on an LCD display with any remote control you want.

But watch it, it gets faster in every level. This project consist on a simple catch the beat game on Arduino. Using a trimmer potentiometer and a 8x8 Matrix LED table.

Project showcase by Ikhsan Ismail. This is a game that can be played by two players. Project tutorial by 22warehamD. Play, create and solve Sudoku puzzles using this easy to build, Arduino-based project.

arduino game code

A small 1-dimensional Pong game, with some challenging extentions. Implemented to develop a maintainable software architecture. An automated DIY magnetic table hockey with obstacle detection to count goals and real-time scoring. Project showcase by MakerRobotics.Add the following snippet to your HTML:.

Read up about this project on. A tutorial for beginners for making a memory game with an arduino and leds. Do you remember the game "Simon"?

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A lot of people my age born in the 70s got to lose a lot of time playing it. The game was simple, it had 4 buttons of different colors that would light up in sequence and you had to repeat the sequence.

Every time, you got it right, the game would give you the sequence again with an additional color at the end. I got one for Xmas long long ago but then I moved and moved, and moved some more so the game got lost in one of the many boxes that never get unpacked from a move to another As an "adult", I discovered the joys of Arduino and with that, got the opportunity to revive my long lost time wasting friend.

This tutorial will show you how to make a similar game using an Arduino Uno a few LEDs and resistors and a relatively simple circuit. The program itself may be a little complicated for a beginner so I tried to explain in the code what it does and how.

The color of the wires is not relevant so if you run out of black wires, it's ok. The game starts after about 3 seconds with 5 slow flashes of all the LEDs. If one or more LEDs don't flash, check the wiring.

On my board, the very small buttons don't always sit properly and have a tendency of popping themselves out. If the wiring looks right, try inverting a working LED with a non working one to see if it's wiring or the LED itself. After the 5 flashes complete, One LED will light up. I can't tell you which, it's a surprise : Press the button for that LED. This LED will light up again followed by a new one.

Press the correct buttons in sequence You see where I'm going with that Then, fairly soon, you'll see them all flash rapidly. That means you lost. The last sequence you were given will play so you can count your points followed by the 5 slow blinks from earlier indicating the game is starting again. Want to make it a little harder? Why not change the top line in the code to a different value?

Or you could add another LED, if you have one For this, you first need to reproduce this portion of the circuit:. The orange wire here will go to any unused pin on your Arduino Avoid 0 and 1 though. Put a short delay as the first statement of your setup function.

It's very easy to make the Arduino go into an infinite loop or lock it up in some way. If that happens that short delay allows you reset you Arduino and upload a blank sketch before it locks up again. If you want to see a really cool idea for a similar yet way more advanced game. He made the game on mobile with an interface to a Lego car.Add the following snippet to your HTML:.

Project tutorial by Mohammed Magdy. The parts needed are shown in the picture above. Start off with the Arduino unpowered. That will happen in a later step when it is time to program it and try the game out. Use a long hookup wire to connect the 5V signal on the Arduino to the far left of the red row at the top of the breadboard. Use a long hookup wire to connect the GND signal to the far left of the black or blue on some breadboards row at the top of the breadboard. Plug this into the breadboard as shown in the picture.

All of the electronic signals that power and control the LCD go through this header. Plug the push button somewhere to the left of the LCD screen, straddling the channel running along the center of the breadboard see picture above. Connect one of the top two pins of the button to the black row at the top of the breadboard using a short hookup wire. Connect the other pin at the top of the button to pin 2 of the Arduino. Please log in or sign up to comment. Sign In.

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arduino game code

Project tutorial. Arduino IDE. Too bad. Untitled file. Author Mohammed Magdy 2 projects 25 followers Follow.

Arduino Simple Memory Game

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Breadboard generic. Resistor ohm. SparkFun Pushbutton switch 12mm. Jumper wires generic.Did you use this instructable in your classroom? Add a Teacher Note to share how you incorporated it into your lesson. In the picture above you can find the schematics for the Arduino. And also the schematics if you're using a Teensy 3. Click here to download the Code. The code above works great in the Arduino and Teensy. Question 13 days ago. Hi RuiSantosJust finished making the project using the UNO, seems to work apart from the buttons not interacting with the game : any ideas?

Thanks :. My friend and I are doing this project for a school assignment. We inserted the code in Arduino, but we are not able to play the game. The buzzer just keeps making noises while the diodes blink many times. Is it possible to get any help soon? I've tried modifying the code to cater for this, but the outcome is either 4 dimly lit LED's, or the game does the random LED's then proceeds to flash 4 LED's brightly and I'm not sure why.

Introduction: Arduino Simple Memory Game. More by the author:. This project is all about creating a simple game to test your memory. If you want to know more about this board please click here to read a Getting Started Guide. Watch the video below.

Add Teacher Note. It's done! If you didn't watch the youtube video yet, make sure you watch now.


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